Tag Archives: C#

How to automatically cleanup your Unity C# code using Rider

Personally I am a huge fan of Rider, the IDE from JetBrains when developing Unity games, C# code or even Angular and NodeJS applications. One of the things I like is to organise my methods, properties, fields etc into regions and sorted by name, access type and so forth. Luckily Rider can do this for you and much more. In this post I will show you how to do it yourself.Read more >